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All work02 / 08 · Pipeline engineering

3D productionpipeline

Bringing a systems approach to creative production: a repeatable path from a script to a rendered 3D episode.

A reel of six short comedy scenes rendered by Skit studio's three.js engine inside Remotion: a rooftop at dusk, a diner at night, a TV-lit living room, a newsdesk, a home desk and a stage with the full cast, ten characters in different bodies and outfits, with two beats showing the plain-text script lines that staged the shots.
Film · 0:26
Fact sheet
Engine
three.js inside Remotion
My work
Pipeline automation
Output
Vertical 1080×1920, up to 4K
Domain
3D animation

01The problem

A rendered episode is the result of many linked decisions: the script, scene, camera, animation and output. Repeating those steps by hand makes production harder to maintain and reproduce.

02The engineering

I built automation for a pipeline using three.js inside Remotion. The workflow connects plain-text scripts to 3D scenes and rendered episodes, treating the production process as software that can be reused and improved.

01Plain-text script
02three.js scene
03Remotion render
04Episode1080×1920, up to 4K
Interactive model · sample data
Pipeline1080×1920
01 / Scriptscene coffee_shop {
  character: developer
  camera: close_up
  action: raise_eyebrow
}
A repeatable starting point.
02 / SceneA system behind the scene.
03 / RenderReady for the next frame.
ReadyPlain-text script in

03The outcome

Plain-text scripts in.Rendered episodes out.

Vertical 1080×1920, up to 4K